Ryvex
Ryvex won 23 of 52 parsed maps (44.2%), 50.2% of CT rounds and 44.6% of T rounds.
Most played map: Ancient, with 50.0% of maps won.
- Maps
- 23–29
- Match
- 9–11
- Win %
- 44.2%
- CT rounds
- 50.2%
- T rounds
- 44.6%
- Pistols
- 47.1%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Ancient | 14 | 7 | 50.0% | 56.5% | 47.2% | 53.6% |
| Dust2 | 11 | 7 | 63.6% | 49.6% | 43.8% | 50.0% |
| Nuke | 9 | 2 | 22.2% | 41.8% | 44.0% | 33.3% |
| Mirage | 8 | 5 | 62.5% | 63.8% | 36.0% | 43.8% |
| Cache | 7 | 1 | 14.3% | 36.6% | 43.1% | 50.0% |
| Inferno | 3 | 1 | 33.3% | 47.2% | 60.6% | 50.0% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| swaggy | 51 | 690 | 871 | 290 | -181 | 69.6 | 68.2% | 57.0% | -1.2% | 0.98 |
| N0R1 | 48 | 701 | 771 | 236 | -70 | 70.3 | 68.6% | 55.6% | -0.8% | 1.04 |
| oskvr | 45 | 625 | 776 | 226 | -151 | 67.7 | 67.5% | 58.7% | -1.6% | 0.96 |
| wfn | 42 | 658 | 620 | 155 | +38 | 82.7 | 68.0% | 31.8% | +0.3% | 1.19 |
| jeyN | 46 | 797 | 773 | 222 | +24 | 82.6 | 69.4% | 49.7% | +0.3% | 1.20 |
| ed1m | 7 | 98 | 94 | 19 | +4 | 75.8 | 71.9% | 70.4% | -0.5% | 1.11 |
| relax | 6 | 13 | 28 | 1 | -15 | 13.6 | 84.8% | 53.8% | -1.7% | 0.71 |
Recent matches
- The Last Resort vs Ryvex 2–0 EPIC49
- Ryvex vs The Pigs 2–1 EPIC49
- The Last Resort vs Ryvex 2–0 EPIC49
- Ryvex vs Privateer 2–1 EPIC49
- Quintessence vs Ryvex 2–1 CCT 2026 Challengers Europe Series 8
- Ryvex vs Phantom Academy 2–0 CCT 2026 Challengers Europe Series 8
- Noir Verse vs Ryvex 1–2 CCT 2026 Challengers Europe Series 8
- Ryvex vs MAYBE 0–2 CCT 2026 Europe Series 12 Closed Qualifier
- PCIFIC vs Ryvex 2–0 CCT 2026 Europe Series 12 Closed Qualifier
- Ryvex vs mellren 0–2 ESL Challenger League Season 52 Europe Cup 8
- Leo vs Ryvex 2–1 ESL Challenger League Season 52 Europe Cup 8
- Permitta vs Ryvex 2–0 ESL Challenger League Season 52 Europe Cup 7
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.