SAW
SAW won 36 of 71 parsed maps (50.7%), 54.3% of CT rounds and 50.6% of T rounds.
Most played map: Inferno, with 60.0% of maps won.
- Maps
- 36–35
- Match
- 24–15
- Win %
- 50.7%
- CT rounds
- 54.3%
- T rounds
- 50.6%
- Pistols
- 50.0%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Inferno | 15 | 9 | 60.0% | 62.9% | 57.3% | 60.0% |
| Ancient | 13 | 5 | 38.5% | 47.3% | 45.3% | 46.2% |
| Anubis | 11 | 6 | 54.5% | 48.4% | 54.5% | 45.5% |
| Cache | 11 | 5 | 45.5% | 56.8% | 55.7% | 40.9% |
| Nuke | 10 | 5 | 50.0% | 58.6% | 46.5% | 60.0% |
| Dust2 | 8 | 4 | 50.0% | 55.4% | 36.6% | 37.5% |
| Mirage | 3 | 2 | 66.7% | 50.0% | 55.6% | 66.7% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| krazy | 57 | 899 | 836 | 281 | +63 | 75.4 | 74.0% | 49.6% | +0.2% | 1.14 |
| MUTiRiS | 57 | 736 | 801 | 348 | -65 | 65.9 | 72.8% | 51.6% | -0.5% | 1.03 |
| story | 57 | 941 | 788 | 268 | +153 | 85.0 | 72.9% | 34.6% | +0.9% | 1.24 |
| NOPEEj | 57 | 820 | 812 | 250 | +8 | 70.2 | 72.3% | 58.2% | -0.1% | 1.09 |
| ewjerkz | 57 | 895 | 867 | 355 | +28 | 78.2 | 75.0% | 50.4% | 0.0% | 1.15 |
| SYDOX | 2 | 17 | 25 | 7 | -8 | 49.3 | 62.5% | 47.1% | -3.7% | 0.64 |
Recent matches
- SAW vs Nexus 1–2 Digital Crusade DraculaN Season 7
- SAW vs HYPERSPIRIT 2–0 Digital Crusade DraculaN Season 7
- SINNERS vs SAW 2–0 Digital Crusade DraculaN Season 7
- SAW vs ASTRAL 13–7 Digital Crusade DraculaN Season 7
- SAW vs Bayankhongor 13–1 Digital Crusade DraculaN Season 7
- SAW vs RBLS 4–13 Roman Imperium Cup IX
- Sangal vs SAW 13–10 Roman Imperium Cup IX
- SAW vs Lazer Cats 13–10 Roman Imperium Cup IX
- SAW vs Famalicão 13–5 Roman Imperium Cup IX
- SAW vs NAVI Junior 14–16 Roman Imperium Cup IX
- SAW vs NT 0–2 FOX Legacy Season 1
- INFINITE vs SAW 0–2 FOX Legacy Season 1
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.