Subtick

Tactical Chaos

Tactical Chaos won 0 of 4 parsed maps (0.0%), 12.5% of CT rounds and 25.8% of T rounds.

Most played map: Ancient, with 0.0% of maps won.

Maps
0–4
Match
0–2
Win %
0.0%
CT rounds
12.5%
T rounds
25.8%
Pistols
37.5%

By map

Map Played Won Win % CT rounds T rounds Pistols
Ancient 2 0 0.0% 16.7% 35.3% 75.0%
Dust2 1 0 0.0% 0.0% 16.7% 0.0%
Nuke 1 0 0.0% 8.3% 0.0% 0.0%

Players

Player Maps K D A +/− ADR KAST HS% Swing Rating
AGL 4 35 52 7 -17 66.7 63.5% 40.0% -3.1% 0.91
Koda 4 33 59 12 -26 67.0 61.9% 51.5% -4.0% 0.82
Boke 4 26 52 15 -26 61.4 65.1% 61.5% -3.8% 0.79
Kud 4 31 53 9 -22 60.5 58.7% 58.1% -2.7% 0.88
Fedu 4 26 52 8 -26 49.2 61.9% 46.2% -4.9% 0.69

Recent matches

Events

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.