Without a Roof
Without a Roof won 35 of 68 parsed maps (51.5%), 50.6% of CT rounds and 51.8% of T rounds.
Most played map: Mirage, with 41.2% of maps won.
- Maps
- 35–33
- Match
- 23–10
- Win %
- 51.5%
- CT rounds
- 50.6%
- T rounds
- 51.8%
- Pistols
- 54.8%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Mirage | 17 | 7 | 41.2% | 53.8% | 56.0% | 52.9% |
| Inferno | 16 | 8 | 50.0% | 49.7% | 56.5% | 56.3% |
| Dust2 | 12 | 7 | 58.3% | 45.5% | 50.4% | 45.8% |
| Ancient | 12 | 7 | 58.3% | 50.9% | 46.4% | 70.8% |
| Nuke | 8 | 4 | 50.0% | 54.5% | 44.4% | 53.3% |
| Cache | 2 | 1 | 50.0% | 37.5% | 50.0% | 50.0% |
| Anubis | 1 | 1 | 100.0% | 58.3% | 50.0% | 0.0% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| FaNg | 67 | 921 | 937 | 264 | -16 | 77.0 | 74.6% | 62.0% | +0.3% | 1.14 |
| Stewie2K | 67 | 904 | 1045 | 384 | -141 | 78.7 | 74.8% | 60.5% | -0.5% | 1.09 |
| Brehze | 67 | 1081 | 953 | 282 | +128 | 87.8 | 74.8% | 66.0% | +1.3% | 1.29 |
| autimatic | 67 | 952 | 958 | 356 | -6 | 76.5 | 73.3% | 49.1% | +0.0% | 1.13 |
| CeRq | 67 | 1011 | 851 | 328 | +160 | 87.5 | 75.2% | 38.1% | +1.0% | 1.28 |
| Coach|steel | 44 | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Recent matches
- Imperial vs Without a Roof 2–0 FRAG University 2026
- Unreal Nightmare vs Without a Roof 0–2 FRAG University 2026
- Without a Roof vs Last Dance US 2–1 FRAG University 2026
- Marsborne vs Without a Roof 2–3 CROSSFIRE Season 6
- Overtake Sector vs Without a Roof 1–2 CROSSFIRE Season 6
- Without a Roof vs LAG 2–1 CROSSFIRE Season 6
- Olympus vs Without a Roof 0–2 CROSSFIRE Season 6
- Iowa Stormboar vs Without a Roof 0–2 CROSSFIRE Season 6
- Without a Roof vs SportsBetExpert 2–1 ESEA Season 58 North America Finals
- Marsborne vs Without a Roof 0–2 ESEA Season 58 North America Finals
- Desi Boyz vs Without a Roof 0–2 ESEA Season 58 North America Finals
- Without a Roof vs F5 2–0 CROSSFIRE Season 6
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.