Subtick

Isurus vs ODDIK · ESL Challenger League Season 52 South America Cup 1 ·

Isurus 11–3 ODDIK · Cache

Isurus won Cache 11–3.

Isurus won 8 of 12 rounds on CT and 3 of 12 on T.

ODDIK won 9 of 12 rounds on CT and 4 of 12 on T.

righi- had the best rating on the map, 1.47, with 18 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Isurus 11 8/12 3/12 1/2
ODDIK 3 9/12 4/12 1/2

Isurus

Player K D A +/− ADR KAST HS% Swing Rating
rzk 20 19 4 +1 113.5 70.8% 60.0% +0.8% 1.39
deco 19 19 5 0 90.8 79.2% 31.6% -0.5% 1.24
atarax1a 18 19 4 -1 104.4 75.0% 22.2% +1.7% 1.31
Hezz 13 18 8 -5 82.3 70.8% 53.8% -3.1% 0.95
dott1 11 17 5 -6 73.4 62.5% 90.9% -1.4% 0.95
Coach|pino 0 0 0 0 0.0 100.0% – 0.0% 0.78

ODDIK

Player K D A +/− ADR KAST HS% Swing Rating
nardes 20 17 7 +3 121.0 70.8% 20.0% -1.1% 1.31
righi- 18 15 9 +3 124.0 83.3% 77.8% +0.4% 1.47
NEKIZ 18 16 6 +2 99.0 87.5% 44.4% +1.4% 1.33
Ceruttera 18 17 3 +1 99.3 75.0% 55.6% +0.1% 1.25
diozera 17 15 5 +2 80.7 83.3% 23.5% +1.4% 1.33
Coach|Lokomotion 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer