CYBERSHOKE Prospects vs ex-Zero Tenacity · NODWIN Clutch Series 11 ·
CYBERSHOKE Prospects 3–1 ex-Zero Tenacity · Cache
CYBERSHOKE Prospects won Cache 3–1.
CYBERSHOKE Prospects won 1 of 12 rounds on CT and 2 of 4 on T.
ex-Zero Tenacity won 2 of 4 rounds on CT and 11 of 12 on T.
brutmonster had the best rating on the map, 1.62, with 14 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| CYBERSHOKE Prospects | 3 | 1/12 | 2/4 | 1/2 |
| ex-Zero Tenacity | 1 | 2/4 | 11/12 | 1/2 |
CYBERSHOKE Prospects
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| tw1sterzaza | 12 | 13 | 1 | -1 | 88.5 | 50.0% | 50.0% | +1.0% | 1.26 |
| dezl3bio | 10 | 13 | 4 | -3 | 70.7 | 62.5% | 30.0% | -3.1% | 1.01 |
| SquEzxc | 9 | 13 | 2 | -4 | 70.9 | 50.0% | 44.4% | -3.7% | 0.79 |
| pleynnn | 8 | 14 | 1 | -6 | 55.8 | 68.8% | 50.0% | -6.6% | 0.78 |
| DAN9ARMATURA | 5 | 13 | 2 | -8 | 52.4 | 81.3% | 60.0% | -5.5% | 0.68 |
ex-Zero Tenacity
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Kind0 | 15 | 11 | 5 | +4 | 90.6 | 68.8% | 46.7% | +3.5% | 1.32 |
| brutmonster | 14 | 7 | 2 | +7 | 106.5 | 81.3% | 57.1% | +6.5% | 1.62 |
| Dragon | 14 | 9 | 5 | +5 | 83.9 | 87.5% | 57.1% | +3.2% | 1.39 |
| Cjoffo | 13 | 10 | 6 | +3 | 78.9 | 87.5% | 61.5% | +0.5% | 1.18 |
| VLDN | 11 | 9 | 4 | +2 | 74.2 | 75.0% | 54.5% | +3.5% | 1.22 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Bomb exploded
- Round 3 T win Bomb exploded
- Round 4 T win Terrorists win
- Round 5 T win Bomb exploded
- Round 6 T win Terrorists win
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 CT win Bomb defused
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 CT win Bomb defused
- Round 16 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer