Black Phoenix vs ex-RUSTEC · CCT 2026 Europe Series 7 ·
Black Phoenix 14–4 ex-RUSTEC · Inferno
Black Phoenix won Inferno 14–4.
Black Phoenix won 8 of 12 rounds on CT and 4 of 12 on T.
ex-RUSTEC won 8 of 12 rounds on CT and 4 of 12 on T.
shalfey had the best rating on the map, 1.65, with 30 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Black Phoenix | 14 | 8/12 | 4/12 | 2/2 |
| ex-RUSTEC | 4 | 8/12 | 4/12 | 0/2 |
Black Phoenix
ex-RUSTEC
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| shalfey | 30 | 16 | 3 | +14 | 93.0 | 76.7% | 63.3% | +4.7% | 1.65 |
| Brilliance | 22 | 18 | 13 | +4 | 91.9 | 83.3% | 59.1% | -0.3% | 1.25 |
| Patsi | 20 | 23 | 11 | -3 | 81.4 | 73.3% | 55.0% | -1.1% | 1.08 |
| youka | 18 | 16 | 9 | +2 | 62.8 | 80.0% | 22.2% | +1.0% | 1.14 |
| jakekeS | 18 | 19 | 8 | -1 | 58.4 | 73.3% | 38.9% | -0.5% | 1.03 |
Rounds
- Round 1 T win Bomb exploded
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Bomb exploded
- Round 4 T win Bomb exploded
- Round 5 T win Terrorists win
- Round 6 CT win Bomb defused
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Bomb defused
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Time ran out
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Bomb defused
- Round 20 T win Terrorists win
- Round 21 T win Terrorists win
- Round 22 T win Terrorists win
- Round 23 T win Bomb exploded
- Round 24 CT win Bomb defused
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 CT win Counter-Terrorists win
- Round 29 CT win Counter-Terrorists win
- Round 30 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer