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100 Thieves vs Bounty Hunters · FiRe Last Chance 2026 ·

100 Thieves 13–6 Bounty Hunters · Dust2

100 Thieves won Dust2 13–6.

100 Thieves won 4 of 6 rounds on CT and 8 of 12 on T.

Bounty Hunters won 4 of 12 rounds on CT and 2 of 6 on T.

rain had the best rating on the map, 1.64, with 17 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
100 Thieves 13 4/6 8/12 1/2
Bounty Hunters 6 4/12 2/6 1/2

100 Thieves

Player K D A +/− ADR KAST HS% Swing Rating
rain 17 5 2 +12 86.2 77.8% 52.9% +6.4% 1.64
Gizmy 13 8 7 +5 88.7 83.3% 61.5% +3.8% 1.41
poiii 13 9 5 +4 83.9 72.2% 61.5% +0.2% 1.11
dev1ce 11 8 9 +3 82.8 77.8% 36.4% +0.9% 1.21
sirah 9 8 3 +1 44.5 83.3% 44.4% -0.2% 0.94

Bounty Hunters

Player K D A +/− ADR KAST HS% Swing Rating
pepe 13 12 0 +1 68.5 61.1% 69.2% +1.9% 1.29
KAISER 10 11 2 -1 76.4 61.1% 30.0% +0.9% 1.18
ponter 9 13 2 -4 51.8 55.6% 66.7% -2.7% 0.87
urban0 3 14 7 -11 40.7 50.0% 66.7% -5.5% 0.51
zock 2 13 3 -11 26.7 44.4% 100.0% -6.6% 0.36

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Time ran out
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer