Subtick

Keyd Stars vs Imperial · BetBoom Storm Season 4 ·

Keyd Stars 12–16 Imperial · Mirage

Imperial won Mirage 16–12.

Keyd Stars won 7 of 12 rounds on CT and 5 of 12 on T.

Imperial won 7 of 12 rounds on CT and 5 of 12 on T.

decenty had the best rating on the map, 1.90, with 32 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Keyd Stars 12 7/12 5/12 2/2
Imperial 16 7/12 5/12 0/2

Keyd Stars

Player K D A +/− ADR KAST HS% Swing Rating
ckzao 31 22 8 +9 129.0 64.3% 67.7% +3.5% 1.65
xureba 18 21 3 -3 66.9 67.9% 38.9% -1.7% 1.05
matios 15 21 3 -6 61.5 53.6% 40.0% -0.1% 0.89
lash 11 21 9 -10 54.7 64.3% 36.4% -4.1% 0.68
zede 10 20 2 -10 40.7 60.7% 80.0% -2.9% 0.68

Imperial

Player K D A +/− ADR KAST HS% Swing Rating
decenty 32 16 7 +16 123.2 85.7% 71.9% +6.2% 1.90
saadzin 23 15 4 +8 93.4 67.9% 26.1% +1.0% 1.36
chelo 21 17 6 +4 70.7 89.3% 57.1% +1.7% 1.25
VINI 18 20 6 -2 75.1 78.6% 50.0% -1.1% 1.07
noway 11 17 2 -6 39.7 60.7% 45.5% -2.6% 0.73

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Bomb defused
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Time ran out
  16. Round 16 CT win Bomb defused
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Time ran out
  21. Round 21 CT win Bomb defused
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer