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Honvéd vs Inner Circle Academy · CCT 2026 Europe Series 7 Closed Qualifier ·

Honvéd 11–13 Inner Circle Academy · Mirage

Inner Circle Academy won Mirage 13–11.

Honvéd won 6 of 11 rounds on CT and 3 of 12 on T.

Inner Circle Academy won 9 of 12 rounds on CT and 5 of 11 on T.

Flierax had the best rating on the map, 1.45, with 19 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Honvéd 11 6/11 3/12 2/2
Inner Circle Academy 13 9/12 5/11 0/2

Honvéd

Player K D A +/− ADR KAST HS% Swing Rating
es0r7 19 17 4 +2 77.0 73.9% 36.8% +0.6% 1.17
IBALLY 16 16 6 0 90.7 69.6% 81.3% +0.7% 1.18
1NSERT2 15 16 2 -1 78.2 73.9% 53.3% -1.5% 1.09
noleN 14 14 4 0 64.6 60.9% 42.9% +0.2% 1.03
fleav 13 14 6 -1 66.1 87.0% 46.2% -1.1% 1.09

Inner Circle Academy

Player K D A +/− ADR KAST HS% Swing Rating
Flierax 19 12 6 +7 82.4 87.0% 21.1% +2.6% 1.45
n0rths 16 17 9 -1 78.4 82.6% 50.0% -0.3% 1.23
L1seYoung 16 18 4 -2 72.5 73.9% 18.8% +0.3% 1.12
tamefear 14 15 4 -1 67.4 73.9% 50.0% +0.2% 1.08
3ippoch 12 15 5 -3 60.2 73.9% 58.3% -1.7% 0.96

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Time ran out
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Bomb defused
  7. Round 7 CT win Time ran out
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer