ROUNDS vs Trainwrecks · Elisa BreakOut Series 1 ·
ROUNDS 14–16 Trainwrecks · Nuke
Trainwrecks won Nuke 16–14.
ROUNDS won 8 of 12 rounds on CT and 4 of 12 on T.
Trainwrecks won 8 of 12 rounds on CT and 4 of 12 on T.
ykis had the best rating on the map, 1.44, with 29 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| ROUNDS | 14 | 8/12 | 4/12 | 2/2 |
| Trainwrecks | 16 | 8/12 | 4/12 | 0/2 |
ROUNDS
Trainwrecks
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Samppa | 29 | 19 | 5 | +10 | 93.3 | 63.3% | 58.6% | +2.9% | 1.42 |
| AhMa | 26 | 19 | 5 | +7 | 88.2 | 70.0% | 50.0% | +1.6% | 1.36 |
| Hattivatti | 22 | 21 | 14 | +1 | 88.7 | 80.0% | 63.6% | -1.2% | 1.11 |
| LapaSSS | 21 | 19 | 4 | +2 | 65.9 | 56.7% | 47.6% | +1.1% | 1.13 |
| melty | 17 | 20 | 5 | -3 | 60.8 | 73.3% | 11.8% | -1.4% | 0.89 |
Rounds
- Round 1 CT win Bomb defused
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 T win Bomb exploded
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 T win Bomb exploded
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 T win Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 T win Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 T win Terrorists win
- Round 29 T win Terrorists win
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer