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BESTIA vs Galorys · StarLadder StarSeries Fall 2026 South America Closed Qualifier ·

BESTIA 12–16 Galorys · Ancient

Galorys won Ancient 16–12.

BESTIA won 4 of 12 rounds on CT and 8 of 12 on T.

Galorys won 4 of 12 rounds on CT and 8 of 12 on T.

DeStiNy had the best rating on the map, 1.59, with 29 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BESTIA 12 4/12 8/12 1/2
Galorys 16 4/12 8/12 1/2

BESTIA

Player K D A +/− ADR KAST HS% Swing Rating
timo 23 24 5 -1 89.2 60.7% 65.2% +0.9% 1.22
cass1n 17 17 4 0 57.9 71.4% 17.6% +0.2% 1.03
buda 15 20 6 -5 73.7 64.3% 40.0% -4.7% 0.84
nacho 15 20 5 -5 62.2 75.0% 53.3% -1.8% 0.95
tomaszin 10 22 10 -12 63.5 60.7% 50.0% -4.6% 0.72

Galorys

Player K D A +/− ADR KAST HS% Swing Rating
DeStiNy 29 17 15 +12 108.9 85.7% 55.2% +3.8% 1.59
PKL 24 20 12 +4 97.8 85.7% 54.2% -0.6% 1.22
gbb 22 16 6 +6 90.4 75.0% 40.9% +1.8% 1.37
tomate 12 19 7 -7 55.1 71.4% 58.3% -3.8% 0.75
detr0ittJ 9 13 4 -4 35.5 78.6% 22.2% -0.3% 0.85

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Time ran out
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 T win Terrorists win
  12. Round 12 T win Bomb exploded
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Bomb exploded

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer