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INOX Division vs G2 Ares · CCT 2026 Europe Series 5 ·

INOX Division 16–12 G2 Ares · Anubis

INOX Division won Anubis 16–12.

INOX Division won 4 of 12 rounds on CT and 8 of 12 on T.

G2 Ares won 4 of 12 rounds on CT and 8 of 12 on T.

k0s had the best rating on the map, 1.41, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
INOX Division 16 4/12 8/12 2/2
G2 Ares 12 4/12 8/12 0/2

INOX Division

Player K D A +/− ADR KAST HS% Swing Rating
k0s 24 18 5 +6 89.3 78.6% 37.5% +2.5% 1.41
FenomeN-- 22 16 6 +6 88.9 82.1% 22.7% +1.2% 1.36
finW 22 18 6 +4 87.4 78.6% 54.5% +2.1% 1.35
notineki 20 16 4 +4 79.4 75.0% 65.0% +0.0% 1.20
k1slll 15 18 10 -3 66.8 71.4% 53.3% -1.6% 0.98

G2 Ares

Player K D A +/− ADR KAST HS% Swing Rating
hitori 24 22 4 +2 80.8 64.3% 50.0% +2.6% 1.28
ykss 19 21 8 -2 70.4 64.3% 42.1% -1.4% 1.02
Junyme 15 18 3 -3 77.1 60.7% 26.7% -1.5% 0.99
SHiNE 14 22 10 -8 57.1 67.9% 64.3% -1.8% 0.82
tAk 13 19 9 -6 65.3 64.3% 61.5% -2.3% 0.86

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Time ran out
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Bomb defused
  27. Round 27 CT win Bomb defused
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer