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1win vs Eternal Fire · European Pro League Series 8 ·

1win 13–16 Eternal Fire · Anubis

Eternal Fire won Anubis 16–13.

1win won 4 of 12 rounds on CT and 8 of 12 on T.

Eternal Fire won 4 of 12 rounds on CT and 8 of 12 on T.

regali had the best rating on the map, 1.46, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
1win 13 4/12 8/12 1/2
Eternal Fire 16 4/12 8/12 1/2

1win

Player K D A +/− ADR KAST HS% Swing Rating
reyoz 26 18 8 +8 91.9 79.3% 34.6% +2.5% 1.37
lattykk 22 17 7 +5 93.1 79.3% 18.2% +1.3% 1.31
oz1k 19 15 5 +4 81.9 86.2% 73.7% +2.0% 1.30
cronuss 18 19 8 -1 60.8 75.9% 55.6% -0.8% 0.99
Qikert 9 21 6 -12 29.2 69.0% 44.4% -5.7% 0.48

Eternal Fire

Player K D A +/− ADR KAST HS% Swing Rating
regali 22 14 3 +8 69.6 72.4% 27.3% +5.6% 1.46
MisteM 21 21 8 0 79.2 72.4% 47.6% -1.2% 1.14
jottAAA 20 18 4 +2 71.4 79.3% 50.0% +0.3% 1.20
Kvem 18 19 5 -1 76.2 82.8% 72.2% +0.0% 1.16
br0 9 22 8 -13 50.1 65.5% 55.6% -4.0% 0.63

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Bomb defused
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Time ran out
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer