Subtick

Honvéd vs GenOne · European Pro League Series 8 ·

Honvéd 13–16 GenOne · Dust2

GenOne won Dust2 16–13.

Honvéd won 6 of 12 rounds on CT and 6 of 12 on T.

GenOne won 6 of 12 rounds on CT and 6 of 12 on T.

fleav had the best rating on the map, 1.68, with 28 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Honvéd 13 6/12 6/12 1/2
GenOne 16 6/12 6/12 1/2

Honvéd

Player K D A +/− ADR KAST HS% Swing Rating
fleav 28 18 7 +10 122.2 86.2% 42.9% +4.8% 1.68
1NSERT2 23 21 6 +2 84.0 72.4% 60.9% -0.3% 1.15
IBALLY 19 20 7 -1 74.6 79.3% 47.4% -1.7% 0.97
excien 14 18 3 -4 38.6 58.6% 42.9% -3.5% 0.72
noleN 14 21 9 -7 61.6 58.6% 64.3% -1.9% 0.77

GenOne

Player K D A +/− ADR KAST HS% Swing Rating
Keoz 23 18 5 +5 86.8 82.8% 73.9% +1.3% 1.35
Brooxsy 22 18 3 +4 92.7 65.5% 81.8% +3.0% 1.43
Chucky 19 18 7 +1 60.6 62.1% 31.6% +0.4% 1.14
Djoko 17 24 5 -7 72.4 72.4% 70.6% -2.0% 1.02
bL4SEZ 16 20 7 -4 65.1 65.5% 62.5% -0.5% 1.02

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Time ran out
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Bomb defused
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Bomb exploded
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer