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Ninjas in Pyjamas vs Virtus.pro · RES Showdown 4 Europe: BLAST Premier Rising Event ·

Ninjas in Pyjamas 11–13 Virtus.pro · Ancient

Virtus.pro won Ancient 13–11.

Ninjas in Pyjamas won 7 of 12 rounds on CT and 4 of 12 on T.

Virtus.pro won 8 of 12 rounds on CT and 5 of 12 on T.

AquaRS had the best rating on the map, 1.61, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Ninjas in Pyjamas 11 7/12 4/12 2/2
Virtus.pro 13 8/12 5/12 0/2

Ninjas in Pyjamas

Player K D A +/− ADR KAST HS% Swing Rating
n0te 22 18 4 +4 79.1 66.7% 40.9% +0.5% 1.30
stavn 18 17 6 +1 89.0 79.2% 38.9% +1.1% 1.28
xKacpersky 17 16 7 +1 80.6 75.0% 47.1% -0.2% 1.23
Snappi 16 16 9 0 72.9 70.8% 62.5% +0.9% 1.16
sjuush 14 22 7 -8 73.6 75.0% 71.4% -4.7% 0.82

Virtus.pro

Player K D A +/− ADR KAST HS% Swing Rating
AquaRS 27 17 2 +10 93.3 79.2% 55.6% +4.0% 1.61
F0R3VER 19 16 8 +3 85.3 87.5% 42.1% +3.0% 1.35
b1st 18 17 11 +1 98.3 79.2% 22.2% -0.4% 1.29
mir 15 18 9 -3 60.6 70.8% 13.3% -0.7% 0.97
tO0RO 9 18 9 -9 62.9 75.0% 44.4% -4.2% 0.74

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Bomb defused
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Bomb defused
  23. Round 23 T win Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer