Subtick

Inner Circle vs Acend · Digital Crusade Super DraculaN Season 1 ·

Inner Circle 13–10 Acend · Dust2

Inner Circle won Dust2 13–10.

Inner Circle won 9 of 11 rounds on CT and 4 of 12 on T.

Acend won 8 of 12 rounds on CT and 2 of 11 on T.

zeRRoFIX had the best rating on the map, 1.46, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Inner Circle 13 9/11 4/12 1/2
Acend 10 8/12 2/11 1/2

Inner Circle

Player K D A +/− ADR KAST HS% Swing Rating
zeRRoFIX 22 11 9 +11 88.7 78.3% 40.9% +2.9% 1.46
Dawy 18 12 7 +6 89.5 78.3% 72.2% +1.4% 1.27
cptkurtka023 14 13 4 +1 67.5 82.6% 57.1% -0.3% 1.08
onic 13 14 6 -1 58.2 78.3% 61.5% +0.3% 1.07
headtr1ck 13 14 6 -1 70.3 73.9% 23.1% +0.7% 1.05

Acend

Player K D A +/− ADR KAST HS% Swing Rating
REDSTAR 20 18 2 +2 98.7 65.2% 65.0% +3.1% 1.46
h4rn 13 12 1 +1 58.1 65.2% 15.4% +0.8% 1.11
SPELLAN 11 19 13 -8 85.3 65.2% 72.7% -4.2% 0.91
Skrimo 10 15 3 -5 50.4 73.9% 60.0% -3.9% 0.85
KalubeR 10 17 4 -7 50.8 60.9% 30.0% -2.2% 0.81

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Time ran out
  18. Round 18 CT win Bomb defused
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Time ran out
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer