Subtick

CYBERSHOKE Prospects vs Dark Moon · MySkill LG UltraGear Tournament 2026 ·

CYBERSHOKE Prospects 13–10 Dark Moon · Inferno

CYBERSHOKE Prospects won Inferno 13–10.

CYBERSHOKE Prospects won 6 of 11 rounds on CT and 7 of 12 on T.

Dark Moon won 5 of 12 rounds on CT and 5 of 11 on T.

pleynnn had the best rating on the map, 1.94, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
CYBERSHOKE Prospects 13 6/11 7/12 1/2
Dark Moon 10 5/12 5/11 1/2

CYBERSHOKE Prospects

Player K D A +/− ADR KAST HS% Swing Rating
pleynnn 25 14 7 +11 108.1 87.0% 52.0% +6.3% 1.94
SquEzxc 18 9 6 +9 102.6 82.6% 38.9% +5.8% 1.60
dezl3bio 13 17 5 -4 59.6 82.6% 53.8% -2.2% 0.90
shoke 12 14 4 -2 58.0 87.0% 66.7% -1.5% 0.97
tw1sterzaza 10 18 7 -8 47.0 69.6% 50.0% -5.1% 0.62

Dark Moon

Player K D A +/− ADR KAST HS% Swing Rating
Maison 25 18 9 +7 115.1 78.3% 48.0% +2.4% 1.61
Rui 15 13 2 +2 73.5 82.6% 26.7% +1.1% 1.22
d3j4vy 12 17 7 -5 64.5 65.2% 58.3% -1.9% 0.89
crewwwl 10 11 1 -1 40.4 87.0% 30.0% -0.2% 0.94
keiyon 10 19 13 -9 57.0 73.9% 70.0% -4.8% 0.65

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Time ran out
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Bomb defused
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Time ran out
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer