Subtick

Phantom Academy vs Revise · Exort Fiesta Series 1 Closed Qualifier ·

Phantom Academy 11–13 Revise · Ancient

Revise won Ancient 13–11.

Phantom Academy won 5 of 12 rounds on CT and 6 of 12 on T.

Revise won 6 of 12 rounds on CT and 7 of 12 on T.

Brain47 had the best rating on the map, 1.69, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Phantom Academy 11 5/12 6/12 0/2
Revise 13 6/12 7/12 2/2

Phantom Academy

Player K D A +/− ADR KAST HS% Swing Rating
Brain47 25 16 1 +9 112.7 75.0% 36.0% +3.8% 1.69
ayteel 18 17 2 +1 77.6 62.5% 61.1% +2.1% 1.22
kalyambys 14 17 5 -3 69.1 79.2% 35.7% -2.7% 0.92
Kunai 14 18 10 -4 71.9 79.2% 57.1% -1.3% 1.02
Player 8 19 4 -11 44.1 62.5% 50.0% -4.7% 0.61

Revise

Player K D A +/− ADR KAST HS% Swing Rating
WaSdy 23 15 8 +8 125.6 75.0% 69.6% +3.8% 1.68
SuNFiX 21 17 6 +4 97.5 83.3% 33.3% +3.4% 1.45
s1ssi 16 14 4 +2 64.8 70.8% 37.5% +1.2% 1.21
nikson 16 16 6 0 70.2 66.7% 31.3% -0.5% 1.04
kanode 11 17 5 -6 53.7 70.8% 45.5% -5.0% 0.74

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer