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Gentle Mates vs Ninjas in Pyjamas · Stake Ranked Episode 1 ·

Gentle Mates 11–4 Ninjas in Pyjamas · Overpass

Gentle Mates won Overpass 11–4.

Gentle Mates won 7 of 12 rounds on CT and 4 of 12 on T.

Ninjas in Pyjamas won 8 of 12 rounds on CT and 5 of 12 on T.

MartinezSa had the best rating on the map, 1.47, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Gentle Mates 11 7/12 4/12 0/2
Ninjas in Pyjamas 4 8/12 5/12 2/2

Gentle Mates

Player K D A +/− ADR KAST HS% Swing Rating
MartinezSa 22 14 10 +8 122.3 75.0% 31.8% +2.2% 1.47
sausol 20 18 5 +2 78.6 70.8% 35.0% -1.9% 0.99
alex 17 15 5 +2 69.2 62.5% 41.2% +2.8% 1.25
mopoz 15 19 3 -4 73.3 66.7% 46.7% -1.5% 0.97
dav1g 11 19 10 -8 47.9 79.2% 36.4% -4.9% 0.69

Ninjas in Pyjamas

Player K D A +/− ADR KAST HS% Swing Rating
r1nkle 19 19 2 0 85.3 66.7% 15.8% -0.9% 1.18
xKacpersky 17 20 6 -3 81.0 66.7% 58.8% -0.6% 1.07
Snappi 15 17 5 -2 68.2 66.7% 46.7% +1.8% 1.15
cairne 14 21 6 -7 72.4 58.3% 64.3% -3.2% 0.87
sjuush 9 17 4 -8 47.1 54.2% 33.3% -4.3% 0.63

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Time ran out
  6. Round 6 CT win Bomb defused
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer