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paiN vs Galorys · BetBoom Circuit X Mayhem São Paulo 2026 ·

paiN 16–5 Galorys · Nuke

paiN won Nuke 16–5.

paiN won 7 of 12 rounds on CT and 5 of 12 on T.

Galorys won 7 of 12 rounds on CT and 5 of 12 on T.

biguzera had the best rating on the map, 1.48, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
paiN 16 7/12 5/12 0/2
Galorys 5 7/12 5/12 2/2

paiN

Player K D A +/− ADR KAST HS% Swing Rating
biguzera 24 16 10 +8 92.8 82.8% 58.3% +4.1% 1.48
piriajr 21 16 4 +5 71.8 75.9% 52.4% -1.1% 1.11
v$m 21 17 5 +4 89.2 79.3% 66.7% -0.2% 1.24
nqz 20 18 4 +2 76.3 75.9% 20.0% -1.0% 1.10
snow 19 18 6 +1 73.1 79.3% 63.2% 0.0% 1.13

Galorys

Player K D A +/− ADR KAST HS% Swing Rating
gbb 19 24 2 -5 73.1 69.0% 52.6% -2.1% 0.98
nython 18 22 3 -4 64.8 55.2% 38.9% -0.5% 0.94
DeStiNy 17 17 2 0 63.3 69.0% 47.1% +3.7% 1.23
drg 17 22 8 -5 68.6 62.1% 47.1% -0.5% 1.05
tomate 14 20 4 -6 59.7 75.9% 35.7% -2.4% 0.94

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Time ran out
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Time ran out
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 CT win Bomb defused
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer