Subtick

GamerLegion vs SINNERS · 1win Private Club Season 2 Closed Qualifier ·

GamerLegion 13–8 SINNERS · Nuke

GamerLegion won Nuke 13–8.

GamerLegion won 4 of 5 rounds on CT and 8 of 12 on T.

SINNERS won 4 of 12 rounds on CT and 1 of 5 on T.

FL4MUS had the best rating on the map, 1.81, with 19 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
GamerLegion 13 4/5 8/12 2/2
SINNERS 8 4/12 1/5 0/2

GamerLegion

Player K D A +/− ADR KAST HS% Swing Rating
FL4MUS 19 6 5 +13 124.9 82.4% 68.4% +6.3% 1.81
Tauson 16 7 0 +9 90.1 82.4% 50.0% +5.9% 1.49
SNAX 12 8 4 +4 63.4 88.2% 50.0% +1.9% 1.14
hypex 9 7 4 +2 58.6 76.5% 44.4% +2.3% 1.12
REZ 5 8 2 -3 36.6 76.5% 60.0% -1.5% 0.72

SINNERS

Player K D A +/− ADR KAST HS% Swing Rating
stressarN 10 13 1 -3 59.3 64.7% 40.0% -2.9% 1.02
MoDo 9 10 1 -1 87.4 76.5% 33.3% +1.0% 1.35
SHOCK 6 11 2 -5 48.2 52.9% 33.3% -4.8% 0.68
beastik 5 13 3 -8 43.6 47.1% 60.0% -3.4% 0.65
kisserek 5 13 4 -8 54.6 64.7% 60.0% -5.3% 0.65

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer