Falcons vs Ninjas in Pyjamas · Thunderpick World Championship 2026 ·
Falcons 16–8 Ninjas in Pyjamas · Ancient
Falcons won Ancient 16–8.
Falcons won 8 of 12 rounds on CT and 4 of 12 on T.
Ninjas in Pyjamas won 8 of 12 rounds on CT and 4 of 12 on T.
m0NESY had the best rating on the map, 1.63, with 26 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Falcons | 16 | 8/12 | 4/12 | 1/2 |
| Ninjas in Pyjamas | 8 | 8/12 | 4/12 | 1/2 |
Falcons
Ninjas in Pyjamas
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| stavn | 22 | 19 | 6 | +3 | 86.5 | 75.9% | 18.2% | +2.5% | 1.30 |
| Krimbo | 19 | 19 | 5 | 0 | 67.3 | 48.3% | 47.4% | -1.3% | 0.88 |
| adamb | 19 | 19 | 8 | 0 | 75.1 | 62.1% | 47.4% | +0.8% | 1.08 |
| sjuush | 16 | 20 | 8 | -4 | 61.5 | 55.2% | 68.8% | -0.5% | 0.93 |
| xKacpersky | 15 | 21 | 6 | -6 | 70.8 | 69.0% | 66.7% | -2.7% | 0.87 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Bomb defused
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Bomb defused
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Bomb exploded
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 T win Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
- Round 21 CT win Time ran out
- Round 22 CT win Counter-Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 T win Terrorists win
- Round 25 T win Bomb exploded
- Round 26 T win Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 CT win Counter-Terrorists win
- Round 29 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer