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Sashi vs HYPERSPIRIT · Digital Crusade DraculaN Season 7 ·

Sashi 17–9 HYPERSPIRIT · Ancient

Sashi won Ancient 17–9.

Sashi won 9 of 12 rounds on CT and 3 of 12 on T.

HYPERSPIRIT won 9 of 12 rounds on CT and 3 of 12 on T.

Scr0b had the best rating on the map, 1.48, with 30 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Sashi 17 9/12 3/12 2/2
HYPERSPIRIT 9 9/12 3/12 0/2

Sashi

Player K D A +/− ADR KAST HS% Swing Rating
Anlelele 31 25 9 +6 83.0 86.1% 48.4% +0.7% 1.29
acoR 29 22 4 +7 80.9 72.2% 31.0% +1.6% 1.36
TjP 24 30 14 -6 92.0 75.0% 66.7% -1.5% 1.08
Zyphon 22 29 8 -7 73.6 63.9% 63.6% -2.4% 0.90
Hatz 19 27 7 -8 58.1 66.7% 52.6% -2.3% 0.85

HYPERSPIRIT

Player K D A +/− ADR KAST HS% Swing Rating
Scr0b 30 22 2 +8 104.3 75.0% 26.7% +3.1% 1.48
Ciocardau 29 25 4 +4 82.8 83.3% 55.2% +0.7% 1.29
starplajerz 27 24 8 +3 77.9 86.1% 59.3% +2.1% 1.28
Q-Q 24 26 12 -2 69.7 75.0% 58.3% +0.2% 1.12
d1maje 21 28 7 -7 64.7 63.9% 47.6% -3.4% 0.86

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Bomb defused
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Bomb defused
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 CT win Counter-Terrorists win
  29. Round 29 CT win Time ran out
  30. Round 30 T win Terrorists win
  31. Round 31 CT win Bomb defused
  32. Round 32 CT win Counter-Terrorists win
  33. Round 33 T win Terrorists win
  34. Round 34 CT win Counter-Terrorists win
  35. Round 35 CT win Bomb defused
  36. Round 36 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer