EMPIRE vs Iowa Stormboar · NSTLGA Emerald Cup 2026 ·
EMPIRE 11–7 Iowa Stormboar · Mirage
EMPIRE won Mirage 11–7.
EMPIRE won 7 of 12 rounds on CT and 4 of 12 on T.
Iowa Stormboar won 8 of 12 rounds on CT and 5 of 12 on T.
H0NeST had the best rating on the map, 1.60, with 22 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| EMPIRE | 11 | 7/12 | 4/12 | 1/2 |
| Iowa Stormboar | 7 | 8/12 | 5/12 | 1/2 |
EMPIRE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| C0C0- | 20 | 16 | 4 | +4 | 100.8 | 79.2% | 30.0% | +0.6% | 1.38 |
| Walco | 20 | 17 | 9 | +3 | 125.8 | 79.2% | 60.0% | +2.5% | 1.58 |
| micro | 17 | 18 | 8 | -1 | 86.7 | 75.0% | 47.1% | -2.7% | 1.09 |
| ayaneuu | 15 | 14 | 5 | +1 | 81.4 | 83.3% | 60.0% | +0.2% | 1.24 |
| BAGEL | 11 | 20 | 6 | -9 | 66.2 | 62.5% | 36.4% | -2.3% | 0.81 |
| Jeebs | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Iowa Stormboar
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| H0NeST | 22 | 15 | 3 | +7 | 132.5 | 70.8% | 31.8% | +2.5% | 1.60 |
| T0rby | 19 | 16 | 6 | +3 | 106.4 | 70.8% | 47.4% | +2.4% | 1.37 |
| Maxuel | 16 | 16 | 2 | 0 | 81.6 | 70.8% | 81.3% | -0.7% | 1.15 |
| Valter0k | 15 | 19 | 6 | -4 | 85.5 | 79.2% | 53.3% | -1.8% | 1.03 |
| aelor | 13 | 17 | 7 | -4 | 75.6 | 70.8% | 69.2% | -0.8% | 0.98 |
| Coach|carbs | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Bomb defused
- Round 2 CT win Bomb defused
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Bomb defused
- Round 8 T win Terrorists win
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Bomb defused
- Round 15 T win Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Time ran out
- Round 19 T win Bomb exploded
- Round 20 CT win Bomb defused
- Round 21 T win Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Terrorists win
- Round 24 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer