Subtick

Alliance vs magic · FISSURE Playground 3 ·

Alliance 13–8 magic · Inferno

Alliance won Inferno 13–8.

Alliance won 5 of 8 rounds on CT and 8 of 12 on T.

magic won 4 of 12 rounds on CT and 3 of 8 on T.

eraa had the best rating on the map, 1.97, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Alliance 13 5/8 8/12 2/2
magic 8 4/12 3/8 0/2

Alliance

Player K D A +/− ADR KAST HS% Swing Rating
eraa 22 9 10 +13 118.2 95.0% 31.8% +8.4% 1.97
bobeksde 18 14 5 +4 93.5 90.0% 55.6% +1.2% 1.31
twist 15 13 5 +2 69.1 75.0% 46.7% +2.4% 1.19
upE 12 12 4 0 68.4 80.0% 58.3% -1.6% 0.99
avid 7 15 7 -8 61.3 85.0% 57.1% -4.1% 0.73

magic

Player K D A +/− ADR KAST HS% Swing Rating
MaSvAl 18 10 3 +8 85.9 85.0% 66.7% +6.4% 1.69
tenzy 13 18 2 -5 74.2 65.0% 76.9% -4.1% 0.87
mo0N 12 13 5 -1 73.4 70.0% 58.3% -1.3% 1.15
AW 9 15 5 -6 53.2 65.0% 66.7% -3.5% 0.74
sFade8 9 19 6 -10 75.0 65.0% 22.2% -5.3% 0.70

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Bomb defused
  8. Round 8 CT win Time ran out
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Time ran out
  15. Round 15 CT win Bomb defused
  16. Round 16 T win Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Time ran out

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer