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Rune Eaters vs HYPERSPIRIT · CIS Esports League CyberClash Season 2 ·

Rune Eaters 13–4 HYPERSPIRIT · Mirage

Rune Eaters won Mirage 13–4.

Rune Eaters won 9 of 11 rounds on CT and 4 of 12 on T.

HYPERSPIRIT won 8 of 12 rounds on CT and 2 of 11 on T.

d1maje had the best rating on the map, 1.40, with 18 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Rune Eaters 13 9/11 4/12 1/2
HYPERSPIRIT 4 8/12 2/11 1/2

Rune Eaters

Player K D A +/− ADR KAST HS% Swing Rating
dement3r- 20 14 6 +6 84.3 73.9% 50.0% +3.3% 1.37
her1tage111 19 17 6 +2 88.9 73.9% 68.4% +0.3% 1.17
dukefissura 14 11 5 +3 66.9 65.2% 57.1% +0.2% 1.13
noni 13 15 3 -2 64.3 78.3% 46.2% -1.2% 0.98
forkyz 13 16 3 -3 65.6 78.3% 69.2% -2.0% 0.98

HYPERSPIRIT

Player K D A +/− ADR KAST HS% Swing Rating
d1maje 18 16 3 +2 87.2 78.3% 66.7% +1.7% 1.40
Ciocardau 17 12 4 +5 69.3 82.6% 41.2% +3.4% 1.36
Q-Q 14 19 6 -5 74.6 60.9% 64.3% -1.5% 0.98
Scr0b 13 14 7 -1 60.6 73.9% 23.1% -0.6% 1.08
starplajerz 11 18 6 -7 64.6 60.9% 54.5% -3.5% 0.78

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Time ran out
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer