Bushido Wildcats vs Illyrians · CCT 2026 Europe Series 11 ·
Bushido Wildcats 14–7 Illyrians · Anubis
Bushido Wildcats won Anubis 14–7.
Bushido Wildcats won 5 of 12 rounds on CT and 7 of 12 on T.
Illyrians won 5 of 12 rounds on CT and 7 of 12 on T.
BledarD had the best rating on the map, 1.80, with 35 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Bushido Wildcats | 14 | 5/12 | 7/12 | 2/2 |
| Illyrians | 7 | 5/12 | 7/12 | 0/2 |
Bushido Wildcats
Illyrians
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| BledarD | 35 | 19 | 3 | +16 | 113.4 | 80.0% | 20.0% | +5.7% | 1.80 |
| Lewis | 19 | 19 | 6 | 0 | 72.5 | 60.0% | 68.4% | -0.8% | 1.06 |
| cerber | 19 | 21 | 6 | -2 | 64.9 | 66.7% | 42.1% | +0.4% | 1.02 |
| ammar | 18 | 17 | 6 | +1 | 66.7 | 73.3% | 50.0% | +0.1% | 1.10 |
| rosoneriii | 10 | 20 | 9 | -10 | 57.0 | 70.0% | 60.0% | -3.4% | 0.75 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 T win Terrorists win
- Round 4 T win Terrorists win
- Round 5 T win Bomb exploded
- Round 6 T win Bomb exploded
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Bomb exploded
- Round 16 T win Terrorists win
- Round 17 T win Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
- Round 21 T win Terrorists win
- Round 22 T win Terrorists win
- Round 23 T win Terrorists win
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 T win Terrorists win
- Round 28 T win Terrorists win
- Round 29 CT win Counter-Terrorists win
- Round 30 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer