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MEIA NOITE vs QUINTESSÊNCIA · ESL Challenger League Season 52 South America Cup 3 ·

MEIA NOITE 13–7 QUINTESSÊNCIA · Ancient

MEIA NOITE won Ancient 13–7.

MEIA NOITE won 6 of 11 rounds on CT and 7 of 12 on T.

QUINTESSÊNCIA won 5 of 12 rounds on CT and 5 of 11 on T.

fREQ had the best rating on the map, 1.43, with 19 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MEIA NOITE 13 6/11 7/12 1/2
QUINTESSÊNCIA 7 5/12 5/11 1/2

MEIA NOITE

Player K D A +/− ADR KAST HS% Swing Rating
Jerr1 20 16 7 +4 91.7 69.6% 45.0% +0.7% 1.25
fREQ 19 15 0 +4 85.1 78.3% 73.7% +5.1% 1.43
JOTA 17 16 7 +1 81.0 69.6% 35.3% +2.2% 1.26
bsd 16 17 9 -1 76.3 78.3% 18.8% +1.3% 1.22
abr 14 15 4 -1 69.4 78.3% 57.1% +1.0% 1.14
Coach|sky 0 0 0 0 0.0 100.0% – 0.0% 0.78

QUINTESSÊNCIA

Player K D A +/− ADR KAST HS% Swing Rating
cz1k4 22 19 2 +3 102.0 73.9% 18.2% +0.6% 1.43
edv 18 16 5 +2 97.8 69.6% 16.7% -0.3% 1.28
n0page 14 17 7 -3 96.7 73.9% 42.9% -3.2% 1.09
prozinszsz 13 16 5 -3 82.4 73.9% 46.2% -2.1% 1.08
lipshawty 11 18 5 -7 75.7 65.2% 54.5% -5.2% 0.80

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Time ran out
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Time ran out
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer