Leo vs Privateer · ESL Challenger League Season 52 Europe Cup 8 ·
Leo 16–5 Privateer · Nuke
Leo won Nuke 16–5.
Leo won 7 of 12 rounds on CT and 5 of 12 on T.
Privateer won 7 of 12 rounds on CT and 5 of 12 on T.
drac had the best rating on the map, 1.62, with 30 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Leo | 16 | 7/12 | 5/12 | 0/2 |
| Privateer | 5 | 7/12 | 5/12 | 2/2 |
Leo
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| drac | 30 | 18 | 4 | +12 | 102.2 | 79.3% | 43.3% | +4.9% | 1.62 |
| Tarkky | 26 | 18 | 4 | +8 | 78.7 | 82.8% | 26.9% | +4.2% | 1.43 |
| aimy | 23 | 23 | 8 | 0 | 97.8 | 69.0% | 60.9% | +1.5% | 1.23 |
| leen | 22 | 22 | 8 | 0 | 84.2 | 75.9% | 68.2% | +0.8% | 1.19 |
| next1me | 17 | 17 | 9 | 0 | 66.1 | 89.7% | 47.1% | +0.7% | 1.15 |
| Coach|rjy | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Privateer
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Bomb defused
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 T win Bomb exploded
- Round 16 CT win Time ran out
- Round 17 T win Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Bomb defused
- Round 21 CT win Bomb defused
- Round 22 CT win Bomb defused
- Round 23 CT win Counter-Terrorists win
- Round 24 T win Terrorists win
- Round 25 CT win Counter-Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 T win Terrorists win
- Round 28 T win Terrorists win
- Round 29 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer