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Falcons Force vs Phantom Academy · CCT 2026 Challengers Europe Series 8 ·

Falcons Force 10–9 Phantom Academy · Nuke

Falcons Force won Nuke 10–9.

Falcons Force won 9 of 12 rounds on CT and 1 of 10 on T.

Phantom Academy won 9 of 10 rounds on CT and 3 of 12 on T.

grecu had the best rating on the map, 1.45, with 18 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Falcons Force 10 9/12 1/10 1/2
Phantom Academy 9 9/10 3/12 1/2

Falcons Force

Player K D A +/− ADR KAST HS% Swing Rating
grecu 18 11 3 +7 88.2 81.8% 16.7% +2.5% 1.45
VENO 18 15 3 +3 78.9 86.4% 66.7% +0.0% 1.32
Goody 18 16 2 +2 80.0 77.3% 50.0% -0.3% 1.20
Tapewaare 11 16 5 -5 66.5 68.2% 63.6% -4.6% 0.79
Nucleonz 6 17 3 -11 37.0 54.5% 50.0% -4.9% 0.51

Phantom Academy

Player K D A +/− ADR KAST HS% Swing Rating
Dr3nquu 18 10 2 +8 75.8 77.3% 61.1% +5.3% 1.45
La1roN 15 20 11 -5 89.8 77.3% 40.0% -0.7% 1.04
Brain47 14 13 2 +1 75.6 72.7% 50.0% +0.5% 1.15
ayteel 14 16 4 -2 76.4 81.8% 78.6% +0.2% 1.09
kalyambys 13 13 3 0 52.4 77.3% 61.5% +0.3% 1.12

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Time ran out
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer