MEIA NOITE vs ALKA · CCT 2026 South America Series 6 ·
MEIA NOITE 7–4 ALKA · Nuke
MEIA NOITE won Nuke 7–4.
MEIA NOITE won 2 of 7 rounds on CT and 3 of 12 on T.
ALKA won 9 of 12 rounds on CT and 5 of 7 on T.
cerolzin had the best rating on the map, 1.68, with 20 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| MEIA NOITE | 7 | 2/7 | 3/12 | 2/2 |
| ALKA | 4 | 9/12 | 5/7 | 0/2 |
MEIA NOITE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| CutzMeretz | 16 | 15 | 3 | +1 | 88.2 | 78.9% | 68.8% | +0.4% | 1.42 |
| bsd | 14 | 13 | 2 | +1 | 79.6 | 84.2% | 42.9% | +0.3% | 1.36 |
| nyezin | 12 | 14 | 4 | -2 | 83.0 | 42.1% | 50.0% | -1.0% | 1.11 |
| abr | 4 | 16 | 6 | -12 | 39.3 | 47.4% | 50.0% | -5.5% | 0.49 |
| Jerr1 | 3 | 14 | 2 | -11 | 27.2 | 52.6% | 66.7% | -5.9% | 0.46 |
ALKA
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| cerolzin | 20 | 8 | 1 | +12 | 104.7 | 84.2% | 40.0% | +6.2% | 1.68 |
| proSHOW | 16 | 10 | 1 | +6 | 105.5 | 73.7% | 31.3% | +2.5% | 1.38 |
| vinaabEAST | 12 | 10 | 5 | +2 | 75.4 | 73.7% | 50.0% | +1.3% | 1.07 |
| puni | 12 | 11 | 5 | +1 | 60.3 | 73.7% | 66.7% | +1.2% | 1.04 |
| bnc | 12 | 12 | 4 | 0 | 65.6 | 84.2% | 50.0% | 0.0% | 0.97 |
Rounds
- Round 1 T win Bomb exploded
- Round 2 CT win Bomb defused
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 T win Bomb exploded
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 T win Bomb exploded
- Round 15 CT win Time ran out
- Round 16 T win Bomb exploded
- Round 17 T win Terrorists win
- Round 18 T win Terrorists win
- Round 19 T win Bomb exploded
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer