MEIA NOITE vs ALKA · CCT 2026 South America Series 6 ·
MEIA NOITE 2–9 ALKA · Dust2
ALKA won Dust2 9–2.
MEIA NOITE won 2 of 12 rounds on CT and 6 of 9 on T.
ALKA won 3 of 9 rounds on CT and 10 of 12 on T.
proSHOW had the best rating on the map, 1.91, with 21 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| MEIA NOITE | 2 | 2/12 | 6/9 | 1/2 |
| ALKA | 9 | 3/9 | 10/12 | 1/2 |
MEIA NOITE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| bsd | 17 | 14 | 7 | +3 | 112.3 | 66.7% | 58.8% | +2.0% | 1.49 |
| abr | 17 | 15 | 4 | +2 | 81.4 | 71.4% | 64.7% | -1.2% | 1.12 |
| nyezin | 14 | 16 | 8 | -2 | 76.5 | 85.7% | 64.3% | -1.5% | 1.03 |
| CutzMeretz | 12 | 15 | 2 | -3 | 53.6 | 52.4% | 50.0% | -1.2% | 0.86 |
| Jerr1 | 11 | 15 | 5 | -4 | 45.7 | 76.2% | 45.5% | -4.0% | 0.72 |
ALKA
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| proSHOW | 21 | 12 | 3 | +9 | 121.3 | 71.4% | 52.4% | +8.3% | 1.91 |
| bnc | 18 | 16 | 5 | +2 | 100.4 | 71.4% | 61.1% | +1.7% | 1.37 |
| puni | 14 | 14 | 3 | 0 | 73.2 | 61.9% | 71.4% | -0.5% | 1.08 |
| cerolzin | 13 | 12 | 4 | +1 | 54.3 | 71.4% | 30.8% | +0.9% | 1.10 |
| vinaabEAST | 9 | 17 | 5 | -8 | 48.5 | 61.9% | 55.6% | -4.5% | 0.66 |
Rounds
- Round 1 T win Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Bomb exploded
- Round 4 T win Bomb exploded
- Round 5 T win Bomb exploded
- Round 6 T win Bomb exploded
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 T win Bomb exploded
- Round 13 T win Terrorists win
- Round 14 CT win Bomb defused
- Round 15 T win Terrorists win
- Round 16 T win Terrorists win
- Round 17 T win Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 T win Terrorists win
- Round 20 T win Terrorists win
- Round 21 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer