Fire Flux vs BIG Academy · CCT 2026 Challengers Europe Series 7 ·
Fire Flux 16–5 BIG Academy · Mirage
Fire Flux won Mirage 16–5.
Fire Flux won 5 of 12 rounds on CT and 7 of 12 on T.
BIG Academy won 5 of 12 rounds on CT and 7 of 12 on T.
aZe had the best rating on the map, 1.43, with 21 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Fire Flux | 16 | 5/12 | 7/12 | 2/2 |
| BIG Academy | 5 | 5/12 | 7/12 | 0/2 |
Fire Flux
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| xEternaLxx | 26 | 18 | 2 | +8 | 80.5 | 60.7% | 38.5% | +1.9% | 1.30 |
| Cizzx | 19 | 21 | 4 | -2 | 66.6 | 60.7% | 57.9% | -3.3% | 0.92 |
| zemix | 18 | 20 | 6 | -2 | 67.3 | 75.0% | 61.1% | -1.3% | 1.07 |
| Quality | 17 | 22 | 11 | -5 | 85.4 | 78.6% | 82.4% | -0.6% | 1.13 |
| zer0UKY | 15 | 15 | 7 | 0 | 79.8 | 82.1% | 46.7% | +2.4% | 1.27 |
BIG Academy
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 T win Bomb exploded
- Round 5 T win Bomb exploded
- Round 6 T win Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Bomb exploded
- Round 13 T win Bomb exploded
- Round 14 T win Bomb exploded
- Round 15 T win Bomb exploded
- Round 16 T win Bomb exploded
- Round 17 CT win Bomb defused
- Round 18 T win Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Terrorists win
- Round 24 T win Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer