Bushido Wildcats vs Phantom Academy · CCT 2026 Europe Series 10 Closed Qualifier ·
Bushido Wildcats 13–8 Phantom Academy · Nuke
Bushido Wildcats won Nuke 13–8.
Bushido Wildcats won 8 of 12 rounds on CT and 4 of 12 on T.
Phantom Academy won 8 of 12 rounds on CT and 4 of 12 on T.
ayteel had the best rating on the map, 1.76, with 28 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Bushido Wildcats | 13 | 8/12 | 4/12 | 1/2 |
| Phantom Academy | 8 | 8/12 | 4/12 | 1/2 |
Bushido Wildcats
Phantom Academy
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| ayteel | 28 | 13 | 7 | +15 | 96.8 | 85.7% | 67.9% | +4.7% | 1.76 |
| stefienson | 23 | 16 | 9 | +7 | 80.0 | 82.1% | 56.5% | +1.3% | 1.30 |
| Brain47 | 21 | 18 | 5 | +3 | 93.6 | 67.9% | 38.1% | +0.6% | 1.28 |
| Dr3nquu | 21 | 20 | 3 | +1 | 71.3 | 75.0% | 57.1% | -1.5% | 1.11 |
| kalyambys | 16 | 17 | 10 | -1 | 74.7 | 78.6% | 68.8% | -0.6% | 1.11 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Time ran out
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Bomb defused
- Round 7 T win Bomb exploded
- Round 8 T win Terrorists win
- Round 9 T win Bomb exploded
- Round 10 T win Terrorists win
- Round 11 CT win Bomb defused
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Bomb defused
- Round 15 CT win Counter-Terrorists win
- Round 16 T win Terrorists win
- Round 17 T win Bomb exploded
- Round 18 T win Bomb exploded
- Round 19 T win Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 T win Terrorists win
- Round 28 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer