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Bushido Wildcats vs Phantom Academy · CCT 2026 Europe Series 10 Closed Qualifier ·

Bushido Wildcats 9–2 Phantom Academy · Mirage

Bushido Wildcats won Mirage 9–2.

Bushido Wildcats won 9 of 12 rounds on CT and 2 of 12 on T.

Phantom Academy won 8 of 12 rounds on CT and 3 of 12 on T.

ayteel had the best rating on the map, 1.29, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Bushido Wildcats 9 9/12 2/12 1/2
Phantom Academy 2 8/12 3/12 1/2

Bushido Wildcats

Player K D A +/− ADR KAST HS% Swing Rating
Darendeli 18 21 3 -3 65.9 54.2% 33.3% -1.2% 0.94
cadnyx 15 20 5 -5 67.0 66.7% 26.7% +1.2% 1.10
Vej 15 22 3 -7 69.9 70.8% 33.3% -1.0% 1.03
duggy 15 22 10 -7 89.5 75.0% 60.0% -0.7% 1.09
Cacan 12 19 4 -7 46.7 58.3% 50.0% -6.0% 0.70

Phantom Academy

Player K D A +/− ADR KAST HS% Swing Rating
ayteel 21 19 2 +2 82.6 70.8% 71.4% +2.1% 1.29
Dr3nquu 18 18 3 0 75.9 62.5% 66.7% +0.5% 1.10
kalyambys 16 19 9 -3 82.6 70.8% 50.0% -1.2% 1.10
stefienson 15 21 4 -6 65.1 70.8% 53.3% -2.5% 0.87
Brain47 14 18 8 -4 64.8 62.5% 28.6% -1.3% 0.93

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Time ran out
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6
  7. Round 7
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Bomb defused
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer