QUINTESSÊNCIA vs MEIA NOITE · CCT 2026 South America Series 6 ·
QUINTESSÊNCIA 2–4 MEIA NOITE · Dust2
MEIA NOITE won Dust2 4–2.
QUINTESSÊNCIA won 1 of 4 rounds on CT and 4 of 12 on T.
MEIA NOITE won 8 of 12 rounds on CT and 3 of 4 on T.
bsd had the best rating on the map, 1.51, with 15 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| QUINTESSÊNCIA | 2 | 1/4 | 4/12 | 0/2 |
| MEIA NOITE | 4 | 8/12 | 3/4 | 2/2 |
QUINTESSÊNCIA
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| prozinszsz | 13 | 13 | 1 | 0 | 66.4 | 56.3% | 46.2% | -1.0% | 1.18 |
| edv | 10 | 11 | 3 | -1 | 86.4 | 68.8% | 60.0% | -0.7% | 1.27 |
| cz1k4 | 9 | 13 | 3 | -4 | 60.8 | 62.5% | 55.6% | -4.4% | 0.89 |
| n0page | 4 | 14 | 4 | -10 | 39.4 | 56.3% | 100.0% | -6.3% | 0.48 |
| luffyk | 2 | 12 | 0 | -10 | 20.9 | 43.8% | 100.0% | -6.5% | 0.34 |
MEIA NOITE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| bsd | 15 | 7 | 4 | +8 | 93.0 | 75.0% | 33.3% | +5.7% | 1.51 |
| abr | 12 | 7 | 4 | +5 | 91.8 | 93.8% | 58.3% | +2.1% | 1.26 |
| Jerr1 | 12 | 7 | 4 | +5 | 74.0 | 93.8% | 41.7% | +3.5% | 1.34 |
| CutzMeretz | 12 | 9 | 6 | +3 | 79.1 | 81.3% | 50.0% | +4.2% | 1.33 |
| nyezin | 10 | 8 | 5 | +2 | 79.8 | 81.3% | 70.0% | +1.7% | 1.15 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Bomb defused
- Round 4 CT win Time ran out
- Round 5 T win Bomb exploded
- Round 6 CT win Bomb defused
- Round 7 CT win Time ran out
- Round 8 CT win Bomb defused
- Round 9 T win Bomb exploded
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Terrorists win
- Round 16 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer