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XDM vs The Huns · ESL Challenger League Season 52 Asia-Pacific Cup 2 ·

XDM 11–8 The Huns · Ancient

XDM won Ancient 11–8.

XDM won 8 of 12 rounds on CT and 3 of 12 on T.

The Huns won 9 of 12 rounds on CT and 4 of 12 on T.

r1verLaKe had the best rating on the map, 1.91, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
XDM 11 8/12 3/12 2/2
The Huns 8 9/12 4/12 0/2

XDM

Player K D A +/− ADR KAST HS% Swing Rating
r1verLaKe 27 11 2 +16 136.7 70.8% 29.6% +5.6% 1.91
Shad0w 22 17 2 +5 80.2 70.8% 31.8% +1.3% 1.26
darkk 15 17 3 -2 67.5 62.5% 46.7% -1.1% 0.96
rubeN 12 14 4 -2 55.2 66.7% 33.3% -0.7% 0.96
Kungao 8 19 7 -11 45.4 58.3% 37.5% -4.1% 0.66

The Huns

Player K D A +/− ADR KAST HS% Swing Rating
nin9 20 15 4 +5 90.2 70.8% 50.0% +3.7% 1.44
controlez 18 19 7 -1 76.9 62.5% 50.0% -0.9% 1.07
ANN1H1LAT1ON 15 16 3 -1 66.4 62.5% 26.7% 0.0% 1.07
cozen 13 17 10 -4 78.3 75.0% 53.8% -2.6% 1.02
Bart4k 12 17 6 -5 53.3 62.5% 58.3% -1.1% 0.90

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Time ran out
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Time ran out
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer