UPGRADE vs Just Players · NODWIN Clutch Series 12 ·
UPGRADE 13–9 Just Players · Ancient
UPGRADE won Ancient 13–9.
UPGRADE won 9 of 12 rounds on CT and 4 of 6 on T.
Just Players won 2 of 6 rounds on CT and 3 of 12 on T.
SquEzxc had the best rating on the map, 1.71, with 20 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| UPGRADE | 13 | 9/12 | 4/6 | 1/2 |
| Just Players | 9 | 2/6 | 3/12 | 1/2 |
UPGRADE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| SquEzxc | 20 | 7 | 4 | +13 | 119.2 | 94.4% | 20.0% | +5.9% | 1.71 |
| tw1sterzaza | 16 | 11 | 7 | +5 | 88.4 | 83.3% | 50.0% | +2.1% | 1.35 |
| pleynnn | 15 | 7 | 2 | +8 | 85.1 | 83.3% | 66.7% | +2.9% | 1.31 |
| DAN9ARMATURA | 15 | 12 | 7 | +3 | 94.8 | 77.8% | 53.3% | +1.6% | 1.19 |
| dezl3bio | 12 | 13 | 8 | -1 | 76.0 | 77.8% | 50.0% | -1.1% | 0.93 |
Just Players
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| sm3t | 12 | 15 | 1 | -3 | 85.4 | 72.2% | 75.0% | -2.3% | 1.19 |
| Temny Prince | 12 | 16 | 2 | -4 | 72.4 | 55.6% | 75.0% | -0.5% | 1.15 |
| bl1x1 | 10 | 15 | 4 | -5 | 60.4 | 55.6% | 40.0% | -1.8% | 0.94 |
| h1te | 8 | 15 | 6 | -7 | 60.4 | 61.1% | 75.0% | -2.7% | 0.93 |
| sstiNiX | 7 | 17 | 2 | -10 | 50.9 | 44.4% | 85.7% | -5.9% | 0.63 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Bomb exploded
- Round 12 CT win Time ran out
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Bomb defused
- Round 15 T win Terrorists win
- Round 16 T win Bomb exploded
- Round 17 T win Bomb exploded
- Round 18 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer