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Vexar vs Entropy · European Pro League Series 9 ·

Vexar 13–5 Entropy · Ancient

Vexar won Ancient 13–5.

Vexar won 8 of 12 rounds on CT and 5 of 12 on T.

Entropy won 7 of 12 rounds on CT and 4 of 12 on T.

obsward had the best rating on the map, 2.09, with 37 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Vexar 13 8/12 5/12 2/2
Entropy 5 7/12 4/12 0/2

Vexar

Player K D A +/− ADR KAST HS% Swing Rating
obsward 37 17 3 +20 145.9 84.0% 54.1% +7.1% 2.09
Bottega666 15 17 6 -2 56.5 76.0% 33.3% +0.6% 1.01
ADntZ 14 18 9 -4 75.6 80.0% 50.0% -1.2% 1.01
KEEMBO 11 13 6 -2 48.4 68.0% 27.3% -0.5% 0.91
datet 9 17 6 -8 57.7 68.0% 66.7% -3.8% 0.74

Entropy

Player K D A +/− ADR KAST HS% Swing Rating
dottie 20 18 7 +2 102.6 76.0% 50.0% -0.6% 1.28
sapec 19 16 1 +3 75.6 64.0% 47.4% +1.5% 1.21
L00m1 18 19 4 -1 72.5 64.0% 33.3% -2.0% 1.08
flaw 14 17 1 -3 50.3 64.0% 57.1% -1.4% 0.94
Tevsii 7 21 10 -14 41.2 52.0% 57.1% -5.4% 0.52
VIZE 0 1 0 -1 0.0 95.2% – 0.0% 0.75

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer