Vexar vs Entropy · European Pro League Series 9 ·
Vexar 13–5 Entropy · Ancient
Vexar won Ancient 13–5.
Vexar won 8 of 12 rounds on CT and 5 of 12 on T.
Entropy won 7 of 12 rounds on CT and 4 of 12 on T.
obsward had the best rating on the map, 2.09, with 37 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Vexar | 13 | 8/12 | 5/12 | 2/2 |
| Entropy | 5 | 7/12 | 4/12 | 0/2 |
Vexar
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| obsward | 37 | 17 | 3 | +20 | 145.9 | 84.0% | 54.1% | +7.1% | 2.09 |
| Bottega666 | 15 | 17 | 6 | -2 | 56.5 | 76.0% | 33.3% | +0.6% | 1.01 |
| ADntZ | 14 | 18 | 9 | -4 | 75.6 | 80.0% | 50.0% | -1.2% | 1.01 |
| KEEMBO | 11 | 13 | 6 | -2 | 48.4 | 68.0% | 27.3% | -0.5% | 0.91 |
| datet | 9 | 17 | 6 | -8 | 57.7 | 68.0% | 66.7% | -3.8% | 0.74 |
Entropy
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| dottie | 20 | 18 | 7 | +2 | 102.6 | 76.0% | 50.0% | -0.6% | 1.28 |
| sapec | 19 | 16 | 1 | +3 | 75.6 | 64.0% | 47.4% | +1.5% | 1.21 |
| L00m1 | 18 | 19 | 4 | -1 | 72.5 | 64.0% | 33.3% | -2.0% | 1.08 |
| flaw | 14 | 17 | 1 | -3 | 50.3 | 64.0% | 57.1% | -1.4% | 0.94 |
| Tevsii | 7 | 21 | 10 | -14 | 41.2 | 52.0% | 57.1% | -5.4% | 0.52 |
| VIZE | 0 | 1 | 0 | -1 | 0.0 | 95.2% | – | 0.0% | 0.75 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 T win Bomb exploded
- Round 4 T win Terrorists win
- Round 5 CT win Time ran out
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Terrorists win
- Round 8 CT win Bomb defused
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Bomb defused
- Round 13 CT win Counter-Terrorists win
- Round 14 T win Terrorists win
- Round 15 T win Bomb exploded
- Round 16 CT win Bomb defused
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Bomb defused
- Round 19 T win Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 T win Terrorists win
- Round 25 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer