Just Players vs Spirit Academy · CCT 2026 Europe Series 9 ·
Just Players 16–2 Spirit Academy · Mirage
Just Players won Mirage 16–2.
Just Players won 10 of 12 rounds on CT and 2 of 12 on T.
Spirit Academy won 10 of 12 rounds on CT and 2 of 12 on T.
kiryasooo had the best rating on the map, 1.51, with 27 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Just Players | 16 | 10/12 | 2/12 | 1/2 |
| Spirit Academy | 2 | 10/12 | 2/12 | 1/2 |
Just Players
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| bl1x1 | 27 | 20 | 6 | +7 | 95.4 | 73.3% | 70.4% | +0.6% | 1.34 |
| h1te | 24 | 16 | 6 | +8 | 85.1 | 66.7% | 25.0% | +3.7% | 1.44 |
| sm3t | 20 | 20 | 6 | 0 | 72.6 | 66.7% | 70.0% | +1.1% | 1.16 |
| sstiNiX | 16 | 19 | 12 | -3 | 59.9 | 70.0% | 62.5% | -1.9% | 0.89 |
| Temny Prince | 16 | 19 | 7 | -3 | 59.0 | 80.0% | 75.0% | -0.7% | 1.03 |
Spirit Academy
Rounds
- Round 1 CT win Bomb defused
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 T win Bomb exploded
- Round 5 CT win Time ran out
- Round 6 CT win Bomb defused
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Bomb defused
- Round 13 CT win Bomb defused
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Bomb defused
- Round 19 T win Bomb exploded
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Bomb exploded
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Bomb defused
- Round 27 T win Terrorists win
- Round 28 T win Terrorists win
- Round 29 T win Terrorists win
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer