Subtick

BERG vs Famalicão · HyperX Retake Season 12 ·

BERG 2–13 Famalicão · Dust2

Famalicão won Dust2 13–2.

BERG won 4 of 12 rounds on CT and 8 of 12 on T.

Famalicão won 4 of 12 rounds on CT and 8 of 12 on T.

pr had the best rating on the map, 1.62, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BERG 2 4/12 8/12 2/2
Famalicão 13 4/12 8/12 0/2

BERG

Player K D A +/− ADR KAST HS% Swing Rating
KiMaRR 21 21 5 0 74.7 72.4% 57.1% -0.7% 1.10
nopzy 19 20 5 -1 72.3 62.1% 68.4% -1.1% 1.07
Askan 17 20 8 -3 84.9 72.4% 64.7% -0.6% 1.07
Rezst 15 23 3 -8 53.9 65.5% 73.3% -3.4% 0.81
kdaN 14 21 8 -7 54.6 65.5% 42.9% -1.0% 0.87

Famalicão

Player K D A +/− ADR KAST HS% Swing Rating
pr 27 17 6 +10 96.8 79.3% 63.0% +5.0% 1.62
rafaxF 22 13 8 +9 79.8 89.7% 27.3% +2.8% 1.40
snapy 21 20 8 +1 90.0 65.5% 66.7% -1.9% 1.09
P3R3IIRA 18 20 12 -2 77.9 75.9% 66.7% 0.0% 1.10
seabraez 17 17 3 0 57.5 72.4% 70.6% -0.3% 1.04

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Bomb defused
  23. Round 23 T win Bomb exploded
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer