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3DMAX vs magic · BLAST Bounty 2026 Season 2 ·

3DMAX 3–16 magic · Ancient

magic won Ancient 16–3.

3DMAX won 4 of 12 rounds on CT and 8 of 12 on T.

magic won 4 of 12 rounds on CT and 8 of 12 on T.

Kursy had the best rating on the map, 1.59, with 29 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
3DMAX 3 4/12 8/12 2/2
magic 16 4/12 8/12 0/2

3DMAX

Player K D A +/− ADR KAST HS% Swing Rating
Kursy 29 20 6 +9 110.7 73.3% 51.7% +3.7% 1.59
Graviti 19 19 3 0 64.2 70.0% 68.4% +1.1% 1.10
Misutaaa 18 20 5 -2 62.2 70.0% 72.2% -1.2% 1.02
Maka 17 21 12 -4 73.1 80.0% 35.3% -2.2% 1.02
Lucky 16 16 6 0 56.3 80.0% 56.3% -0.6% 1.01

magic

Player K D A +/− ADR KAST HS% Swing Rating
tenzy 21 20 12 +1 89.0 73.3% 57.1% -0.6% 1.16
sFade8 21 23 6 -2 80.1 63.3% 71.4% -1.1% 1.05
mo0N 20 17 1 +3 79.0 73.3% 50.0% +1.0% 1.20
MaSvAl 18 19 7 -1 71.1 76.7% 72.2% -0.4% 1.09
AW 14 21 7 -7 52.1 70.0% 71.4% -2.4% 0.78

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Time ran out
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 T win Bomb exploded
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 CT win Counter-Terrorists win
  29. Round 29 T win Bomb exploded
  30. Round 30 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer