Subtick

LFO 7 vs NEXORA · ESEA Advanced Season 58 Europe ·

LFO 7 255–3 NEXORA · Mirage

LFO 7 won Mirage 255–3.

LFO 7 won 8 of 12 rounds on CT and 3 of 12 on T.

NEXORA won 9 of 12 rounds on CT and 4 of 12 on T.

Pryan3ch had the best rating on the map, 1.63, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
LFO 7 255 8/12 3/12 1/2
NEXORA 3 9/12 4/12 1/2

LFO 7

Player K D A +/− ADR KAST HS% Swing Rating
s1an999 20 18 2 +2 92.4 62.5% 30.0% +2.3% 1.32
neiter 18 18 3 0 83.4 70.8% 55.6% +3.4% 1.27
wast3d 15 18 6 -3 78.8 58.3% 60.0% -1.4% 1.01
w1deboy 14 15 5 -1 69.6 66.7% 64.3% +0.5% 1.09
SUNsET7z 12 18 0 -6 59.9 66.7% 66.7% -1.9% 0.91
Coach|saYreN 0 0 0 0 0.0 100.0% – 0.0% 0.78

NEXORA

Player K D A +/− ADR KAST HS% Swing Rating
Pryan3ch 24 14 3 +10 122.8 79.2% 70.8% +2.7% 1.63
tokyoshi 19 18 8 +1 100.3 87.5% 42.1% -1.0% 1.23
matusik 18 14 2 +4 119.2 58.3% 44.4% +0.7% 1.38
VRONSKY 13 17 4 -4 74.8 75.0% 76.9% -3.0% 1.00
LE4R 13 18 3 -5 66.9 70.8% 53.8% -3.8% 0.85

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Time ran out
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Bomb defused
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer