Subtick

Inner Circle Academy vs Fire Flux · CCT 2026 Challengers Europe Series 6 ·

Inner Circle Academy 11–4 Fire Flux · Cache

Inner Circle Academy won Cache 11–4.

Inner Circle Academy won 4 of 12 rounds on CT and 7 of 11 on T.

Fire Flux won 4 of 11 rounds on CT and 8 of 12 on T.

zer0UKY had the best rating on the map, 1.44, with 15 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Inner Circle Academy 11 4/12 7/11 0/2
Fire Flux 4 4/11 8/12 2/2

Inner Circle Academy

Player K D A +/− ADR KAST HS% Swing Rating
L1seYoung 15 20 2 -5 78.3 60.9% 46.7% -2.9% 0.94
tamefear 14 14 2 0 67.0 69.6% 71.4% +0.5% 1.18
NaYz 11 14 7 -3 59.5 69.6% 54.5% -0.2% 1.02
Flierax 10 15 2 -5 66.1 73.9% 10.0% -2.5% 0.92
3ippoch 10 15 2 -5 43.9 69.6% 70.0% 0.0% 0.89

Fire Flux

Player K D A +/− ADR KAST HS% Swing Rating
xEternaLxx 20 14 3 +6 90.7 78.3% 70.0% +1.4% 1.36
Cizzx 17 14 7 +3 84.8 73.9% 35.3% -0.1% 1.12
zemix 16 15 2 +1 94.7 87.0% 62.5% -0.5% 1.22
zer0UKY 15 7 4 +8 68.9 91.3% 46.7% +5.4% 1.44
Quality 10 10 3 0 50.2 82.6% 40.0% -1.0% 0.93

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Time ran out
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer