Subtick

megoshort vs Noir Verse · CCT 2026 Challengers Europe Series 6 ·

megoshort 16–5 Noir Verse · Ancient

megoshort won Ancient 16–5.

megoshort won 7 of 12 rounds on CT and 4 of 12 on T.

Noir Verse won 8 of 12 rounds on CT and 5 of 12 on T.

jayzaR had the best rating on the map, 1.75, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
megoshort 16 7/12 4/12 2/2
Noir Verse 5 8/12 5/12 0/2

megoshort

Player K D A +/− ADR KAST HS% Swing Rating
jayzaR 27 15 3 +12 105.8 66.7% 18.5% +6.4% 1.75
PALM1 19 16 7 +3 79.3 70.4% 47.4% +1.8% 1.24
robiin 19 17 5 +2 75.1 70.4% 31.6% +2.1% 1.28
Twinkey 18 25 9 -7 81.2 66.7% 61.1% -3.2% 0.93
Siz 10 18 9 -8 56.6 63.0% 40.0% -4.3% 0.72

Noir Verse

Player K D A +/− ADR KAST HS% Swing Rating
wh1temink 24 20 7 +4 101.2 81.5% 58.3% +1.6% 1.44
kirxttu 23 20 6 +3 88.4 66.7% 52.2% +0.6% 1.23
Santuriano 17 16 5 +1 72.9 74.1% 35.3% +1.2% 1.16
Naginat 15 17 3 -2 62.6 59.3% 33.3% -2.0% 0.92
xeNji 13 21 5 -8 70.3 66.7% 46.2% -4.4% 0.76

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Bomb defused
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Bomb defused
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Bomb defused
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Bomb defused
  24. Round 24 CT win Time ran out
  25. Round 25 CT win Bomb defused
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer