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Privateer vs BERG · ESL Challenger League Season 52 Europe Cup 6 ·

Privateer 12–6 BERG · Nuke

Privateer won Nuke 12–6.

Privateer won 6 of 12 rounds on CT and 6 of 12 on T.

BERG won 6 of 12 rounds on CT and 6 of 12 on T.

KiMaRR had the best rating on the map, 1.37, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Privateer 12 6/12 6/12 1/2
BERG 6 6/12 6/12 1/2

Privateer

Player K D A +/− ADR KAST HS% Swing Rating
M1n1maL 22 20 4 +2 79.9 75.0% 54.5% +0.5% 1.19
Ariant0 19 24 4 -5 76.3 60.7% 52.6% -1.7% 0.94
JAUSTERE 18 21 4 -3 70.3 60.7% 55.6% +0.1% 1.10
Frazehh 16 23 5 -7 90.0 67.9% 50.0% -3.3% 0.97
Prime 10 21 2 -11 38.6 57.1% 50.0% -3.3% 0.64

BERG

Player K D A +/− ADR KAST HS% Swing Rating
KiMaRR 25 17 6 +8 96.4 82.1% 56.0% +0.4% 1.37
nopzy 25 21 7 +4 107.0 60.7% 60.0% +1.1% 1.34
Askan 22 18 5 +4 83.1 78.6% 27.3% +2.9% 1.33
Rezst 20 17 4 +3 70.4 67.9% 45.0% -0.3% 1.15
kdaN 12 17 8 -5 47.1 71.4% 41.7% -2.6% 0.81

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Bomb defused
  25. Round 25 T win Bomb exploded
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer