MIBR vs EYEBALLERS · IEM Beijing 2026 Closed Qualifier ·
MIBR 16–7 EYEBALLERS · Ancient
MIBR won Ancient 16–7.
MIBR won 7 of 12 rounds on CT and 5 of 12 on T.
EYEBALLERS won 7 of 12 rounds on CT and 5 of 12 on T.
insani had the best rating on the map, 1.67, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| MIBR | 16 | 7/12 | 5/12 | 2/2 |
| EYEBALLERS | 7 | 7/12 | 5/12 | 0/2 |
MIBR
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| insani | 31 | 19 | 12 | +12 | 110.4 | 86.7% | 54.8% | +3.7% | 1.67 |
| nqz | 25 | 20 | 6 | +5 | 80.3 | 76.7% | 20.0% | -0.6% | 1.20 |
| venomzera | 23 | 19 | 3 | +4 | 84.5 | 73.3% | 60.9% | -0.2% | 1.21 |
| tomaszin | 20 | 16 | 13 | +4 | 66.1 | 80.0% | 55.0% | +1.4% | 1.23 |
| LNZ | 14 | 23 | 14 | -9 | 63.8 | 76.7% | 71.4% | -1.5% | 0.89 |
| Coach|LETN1 | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
EYEBALLERS
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| KRIMZ | 21 | 23 | 4 | -2 | 80.0 | 56.7% | 71.4% | -0.5% | 1.09 |
| JW1 | 20 | 20 | 1 | 0 | 84.9 | 60.0% | 25.0% | +2.8% | 1.25 |
| dex | 20 | 23 | 9 | -3 | 66.9 | 66.7% | 30.0% | -0.1% | 1.01 |
| maxster | 20 | 24 | 5 | -4 | 79.0 | 60.0% | 65.0% | -2.5% | 0.97 |
| Ro1f | 16 | 24 | 14 | -8 | 66.0 | 76.7% | 50.0% | -3.0% | 0.87 |
| Coach|pita | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Bomb defused
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Bomb defused
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Bomb exploded
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 T win Terrorists win
- Round 16 T win Terrorists win
- Round 17 CT win Time ran out
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Bomb defused
- Round 25 CT win Bomb defused
- Round 26 T win Terrorists win
- Round 27 T win Terrorists win
- Round 28 CT win Bomb defused
- Round 29 T win Terrorists win
- Round 30 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer