THUNDER dOWNUNDER vs Ground Zero · ESL Challenger League Season 52 Oceania Cup 1 ·
THUNDER dOWNUNDER 13–11 Ground Zero · Inferno
THUNDER dOWNUNDER won Inferno 13–11.
THUNDER dOWNUNDER won 2 of 2 rounds on CT and 11 of 12 on T.
Ground Zero won 1 of 12 rounds on CT and 0 of 2 on T.
Gratisfaction had the best rating on the map, 2.16, with 19 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| THUNDER dOWNUNDER | 13 | 2/2 | 11/12 | 2/2 |
| Ground Zero | 11 | 1/12 | 0/2 | 0/2 |
THUNDER dOWNUNDER
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Gratisfaction | 19 | 4 | 6 | +15 | 162.2 | 92.9% | 47.4% | +9.7% | 2.16 |
| liazz | 12 | 7 | 5 | +5 | 104.1 | 85.7% | 75.0% | +2.7% | 1.33 |
| TjP | 12 | 7 | 4 | +5 | 117.4 | 85.7% | 75.0% | +3.3% | 1.43 |
| asap | 10 | 9 | 5 | +1 | 95.9 | 85.7% | 80.0% | -3.5% | 0.97 |
| viridian | 7 | 6 | 7 | +1 | 64.7 | 92.9% | 57.1% | +1.1% | 1.02 |
Ground Zero
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| omichella | 11 | 13 | 5 | -2 | 73.9 | 78.6% | 63.6% | -0.5% | 1.24 |
| sliimey | 8 | 12 | 3 | -4 | 71.6 | 57.1% | 37.5% | -3.4% | 0.98 |
| hazr | 5 | 11 | 3 | -6 | 75.9 | 64.3% | 60.0% | -2.2% | 0.96 |
| vision | 5 | 13 | 2 | -8 | 55.4 | 50.0% | 80.0% | -5.0% | 0.70 |
| apocdud | 4 | 12 | 3 | -8 | 44.8 | 64.3% | 75.0% | -4.4% | 0.66 |
| tucks | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 T win Bomb exploded
- Round 2 T win Terrorists win
- Round 3 T win Terrorists win
- Round 4 T win Terrorists win
- Round 5 T win Terrorists win
- Round 6 T win Terrorists win
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 T win Bomb exploded
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer