Subtick

BETBOOM vs Nemesis · XSE Pro League Guangzhou 2026 ·

BETBOOM 16–5 Nemesis · Ancient

BETBOOM won Ancient 16–5.

BETBOOM won 5 of 12 rounds on CT and 7 of 12 on T.

Nemesis won 5 of 12 rounds on CT and 7 of 12 on T.

Sdaim had the best rating on the map, 1.69, with 32 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BETBOOM 16 5/12 7/12 1/2
Nemesis 5 5/12 7/12 1/2

BETBOOM

Player K D A +/− ADR KAST HS% Swing Rating
d1Ledez 23 17 6 +6 83.7 72.4% 65.2% +3.8% 1.37
Boombl4 21 21 8 0 89.6 69.0% 66.7% -0.9% 1.13
Magnojez 20 20 10 0 82.3 69.0% 45.0% +0.5% 1.17
S1ren 17 20 8 -3 65.3 75.9% 52.9% -1.9% 0.95
zorte 13 15 8 -2 46.1 82.8% 23.1% -1.2% 0.93

Nemesis

Player K D A +/− ADR KAST HS% Swing Rating
Sdaim 32 20 5 +12 115.8 65.5% 50.0% +5.6% 1.69
r3salt 23 15 8 +8 78.7 82.8% 52.2% +2.0% 1.36
SELLTER 15 22 10 -7 68.0 69.0% 53.3% -3.0% 0.87
tex1y 14 21 8 -7 60.4 79.3% 71.4% -2.1% 0.89
mag1k3Y 10 17 6 -7 45.9 75.9% 40.0% -3.1% 0.79

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Time ran out
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Bomb defused
  25. Round 25 T win Bomb exploded
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 CT win Bomb defused
  29. Round 29 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer